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Virtual Reality

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Papers tagged with "Virtual Reality"

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Vol 11, Issue 10 (October 2025) Computer Science And Engineering

Renting Hotel Rooms Using VR

This Project Introduces A Virtual Reality (VR)-based System For Renting Hotel Rooms, Enhancing The Booking Experience Through Immersive Virtual Tours. Unlike Traditional Platforms With Static Images, This Solution Allows Users To Explore Ho...

P.Kirupa, D.Shankar, M.Shyam Raj, S.Somesh Waran, Steve Kallukkaran
Vol 11, Issue 4 (April 2025) Information Technology

The Role Of Virtual Reality In Education

Due To Its Immersive And Engaging Learning Experiences, Virtual Reality (VR) Has Become A Game-changing Technology In Education, Improving Student Engagement And Memory. Using A Methodical Evaluation Of Current Research, This Paper Examines...

Pranav Kulkarni, Tushar Jadhav, Sanika .S. Shinde, Vedant Chinchulkar, Shruti Rahangdale5
Vol 10, Issue 5 (May 2024) Computer Engineering

Development Of Cost Effective VR Controller with Haptic Feedback

Virtual Reality (VR) Technology Has Gained Significant Momentum In Various Applications, Including Gaming, Education, And Simulation. However, The Accessibility Of High-quality VR Controllers With Haptic Feedback Remains A Challenge, Partic...

Dipti Navnath Bansode, Prerana Prashant Bhosale, Babu Pandurang Omase, Sandeep Ramesh Ranmode | Prof. Nimbalkar.S.S
Vol 9, Issue 11 (November 2023) Construction Management

REVIEW PAPER ON TRANSFORMATIVE POWER OF AR AND VR IN CONSTRUCTION

The Construction Industry, One Of The Oldest In The World, Is Now Undergoing A Major Transformation. This Shift Is Due To The Advent Of Digital Technology, With Virtual Reality (VR) And Augmented Reality (AR) Leading The Charge. Not Only Is...

Mohit Arvindkumar Arya, Prof.Swapnil Sharma
Vol 9, Issue 10 (October 2023) MCA

HUMAN-COMPUTER INTERACTION IN VIRTUAL REALITY: CHALLENGES AND OPPORTUNITIES

Virtual Reality Technology's Quick Development Has Radically Changed How People Interact With Computers. In The Context Of VR, This Article Explores The Field Of Human-computer Interaction, Exploring Both Its Difficulties And The Countless...

G. Maxon, Dr V. S. Anita Sofia
Vol 8, Issue 3 (March 2022) Computer Engineering

VIRTUAL ASSISTANT FOR ELDERLY PEOPLE

This Paper Is Concerned With Virtual Assistant For Elderly People System. Nowadays Person Above 65-70 Years Old Is Vulnerable To Get MCI That Mild Cognitive Impairment Because Of Which They Are Unable To Perform Daily Life Activities And Th...

Urval Chikhale, Gaurav Gupta, Raj Gupta, Prof. Umesh Mohite
Vol 8, Issue 1 (January 2022) Computer Science Engineering

Augmented Visualizer for Real Time Data through Virtual Reality in Automation and Control over Internet

The Term Virtual Reality (VR) Has Attained It Remarkable Position From The Beginning Of The 1990s. Researchers Had A Sturdy Physiological Belief That Someday Their Work Will Rule The Future. On Deep Analysis Of Information Science, We Cam...

Jyoti Mukherjee , Dr J Arokia Renjith
Vol 7, Issue 11 (November 2021) Engineering, Sciences And Humanities

STUDY OF AUGMENTED REALITY AND VIRTUAL REALITY

We Tend To Studied The Fundamental Of Increased Reality, Computer Game And Mixed Reality. Also, We Tend To Had Explored However We Are Able To Apply This Idea On Varied Fields. Actually, The Applications Of Increased Reality Computer Game A...

Shrutika Nandurkar, Hitisha Nathwani, Vaishnavi Narkhede | Parth Narkhede, Devendra Natekar | Anita Joshi
Vol 7, Issue 6 (June 2021) Computer Science And Engineering

VIRTUAL FACT AND AUGMENTED FACT IN GAINING KNOWLEDGE IN SOCIAL LEARNING SPACES

In This Study, We Investigate Virtual Truth And Computer Game Inside Social Learning Conditions, For Instance, Homerooms And Exhibition Halls, While Additionally Rising Above The Pertinent Web-based Media Ideas Found In Genuine World Media...

Prakhar Agrawal , Soumya Shree, Abhishek Kumar
Vol 7, Issue 3 (March 2021) Computer Science And Engineering

A NEW APPROACH FOR VIRTUAL REALITY SHOPPING

Human-Computer Interaction (HCI) Is The Study Of Creating Computer-based Applications That Assist People In Their Jobs Or Other Tasks While Demonstrating A High Level Of Usability. The Framework Mostly Focuses On Using Interactive Technolog...

Ms. T. Gowrisankari, Harish D, Swathi S, Manikandan S
Vol 6, Issue 7 (July 2020) Information Science And Engineering

ANALYSIS OF VARIOUS TREATMENTS FOR PAIN IN UPPER LIMB OF PATIENT’S POST-STROKE

Virtual Reality Is Being Widely Used And Their Applications Are Growing Drastically. Considering That, They Are Being Implemented In Healthcare Industry As Well. They Support Training Medical Students, Treat Rehabilitated Patients, Treat Pa...

Vinutha K, Ashwini N, Bhavya G , Jyothi S
Vol 5, Issue 3 (March 2019) Computer Engineering

MARKETING WITH AUGMENTED REALITY

In Early Times If We Users Wanted To Buy A Furniture Objects Without Visiting The Shops It Was Possible But It Was Not Possible To Check How The Furniture Will Actually Looks In Our Home. Now In Our System, It Is Possible For User To Buy Th...

Kuldeepsinh Dabhi, Vikarm Gudakesh, Sohil Paghadar, Parth Parikh | Prof. Nishith Parmar
Vol 5, Issue 3 (March 2019) Computer Technology

IMPLEMENTATION OF VIRTUAL REALITY USING FIRST PERSON SHOOTER GAME

In Today’s Scenario, Virtual Reality Which Can Be Referred To As Immersive Multimedia Or Computer Simulated Life, Replicates An Environment That Simulates Physical Presence In Places In The Real World Or Imagined Worlds And Lets The User In...

Himanshu Waghmare, Urvashi Khanorkar, Prajit Diyewar, Prof.K.S. Chandwani
Vol 5, Issue 2 (February 2019) Computer

SURVEY PAPER ON VIRTUAL CHEMISTRY LABORATORY

Virtual Labs Are Powerful Tools To Engage Students In Active Learning. It Is Suggested By Researchers That Practical Experimentation Develops A Strong Interest Among Students In Learning. The Aim Of This Research Is To Compare The Effectiv...

Aishwarya Deokar, Shrutika Nikalje, Mrudula Sadaye, Prof. Snehal Andhare
Vol 4, Issue 10 (October 2018) Augmented Reality, Virtual Reality

AUGMENTED REALITY: ITS APPLICATION AND FUTURE TRENDS

Augmented Reality, In Which Practical Content Is Seamlessly Unified With Displays Of Real-world Scenes, Is A Expanding Field Of Collective Design. With The Rise Of Personal Mobile Phonesproficient Of Producing Impressive Augmented Reality E...

Suraj Vishwakarma, Aarti Shivratri, Mukul Patil

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