Impact Factor
7.883
Call For Paper
Volume 12 Issue 08
August 2026
Author(s)
Prakhar Agrawal Soumya Shree Abhishek Kumar
Abstract
In This Study, We Investigate Virtual Truth And Computer Game Inside Social Learning Conditions, For Instance, Homerooms And Exhibition Halls, While Additionally Rising Above The Pertinent Web-based Media Ideas Found In Genuine World Media And Past. To Of
Keywords
Virtual Reality
Augmented Reality
Mixed Reality
Multi-user
Collaborative
Education
Social Learning Spaces
Paper ID
IJSARTV7I648796
Publication Date
June 1, 2021
Research Area
Computer Science And Engineering