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Vol 7, Issue 6 (June 2021)
Computer Science And Engineering
VIRTUAL FACT AND AUGMENTED FACT IN GAINING KNOWLEDGE IN SOCIAL LEARNING SPACES
In This Study, We Investigate Virtual Truth And Computer Game Inside Social Learning Conditions, For Instance, Homerooms And Exhibition Halls, While Additionally Rising Above The Pertinent Web-based Media Ideas Found In Genuine World Media...
Prakhar Agrawal , Soumya Shree, Abhishek Kumar