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Vol 11, Issue 3 (March 2025)
GAME DEVELOPMENT
Recreate And Explore A Dynamic, Procedurally Generated World With Real-Time Physics And Environmental Simulations Using Unreal Engine 5
Problem Statement: Conventional Gaming Landscapes Are Frequently Static, Constraining Both Replayability And Realism. Objective: Create A Procedurally Generated Scene Using Real-time Physics And Dynamic Environmental Simulations In Unrea...
Mrs.R.Ranitha, Sriram Manikandan C, Santhosh M, Raphael D, Vishnu R