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Vol 3, Issue 5 (May 2017)
Information Technology
2D GAME WITH PROCEDURALLY GENERATED LEVELS
This Paper Explores The Idea Of Procedural Generation Through A 2d Game We Developed. The Idea Of Procedural Generation Is Touched Upon And Is Explored A Bit In The Context Of World Generation. Building Huge Worlds In Video Games Has Grown...
Sachin Hegde, Satish Badhe, Rohit Vijay, Shubham Khanzode